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The challenges of online training

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Technology has the enormous power to make abundant what was once scarce. - Peter Diamandis

 

Education is a right and could be guaranteed through the implementation of technology. Using the 4'S

  • AffordabilityThe fact that approximately 7 million children around the world do not attend school and now with the current changes the world is going through, the infrastructure of the system is insufficient to meet the respective biosafety standards.
  • AdaptabilityPersonalization is an important part of learning what you want to learn at any time. Complementing it with education based on . STEM, BLOCKCHAIN, NEUROSCIENCE
  • AcceptabilityApproximately 6 out of 10 students do not have basic skills. Using artificial intelligence, it is possible to improve the school performance of children.
  • AccessibilityAccessibility: Tools such as virtual reality and gamification are a definite complement to improve students' academic performance.

 

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Could technology help close the gaps? 

"For whosoever hath, to him shall be given, and he shall have more: but from him that hath not, even that which he hath shall be taken away" Matthew Effect.

Currently there is a huge challenge, the technological problem is that if we do not act proactively the gaps will open more gaps in the world of technology.

People who are enabled to move adequately in this digital environment are getting even further, those who are less prepared who have barriers to access are unlearning.

 

The 6D's of online training

In 2015, Peter Diamandis y Steven Kotler published "Bold: How to Go Big, Create Wealth, and Impact the World."where they analyzed the exponential growth patterns that occur when we digitize a process. They dubbed it as the 6Ds for the 6 phases of the process:

  1. Digitization
    It all starts when a process that was being done in the traditional way is digitized. Digitization implies an ease of access that was not possible before.
  2. Disappointment
    Digitization is usually limited to copying the same original process allowing to make it massive, but such direct copying does not usually work. Let's take the example of smartphones. The first models were miniaturized versions of computers. They had keyboards with very small keys, stylus to simulate a mouse, small screen, etc. Obviously the user experience was quite bad.
  3. Disruption
    At some point someone develops a version that changes everything. In this case it was the iPhone. A new concept, no stylus, large touch screen, no keyboard. Etc. It is at this moment that growth starts to be vertiginous: the pioneer's sales skyrocket and the competition starts to copy them.
  4. Demonetization
    Due to high competition, technology is getting cheaper and cheaper. Today we have smartphones for less than 100€.
  5. Dematerialization
    The result of digitization is that things are getting smaller and smaller or elements are no longer produced. In the case of smartphones, you now have a computer, camera, agenda, watch, GPS, etc. in a single device. Another example is Netflix and Spotify, which have made the DVD and CD disappear.
  6. Democratization
    Low prices and low production costs make it possible to bring it to the whole world. Today the fastest growing market for smartphones is the African countries.

Speaker: Claudia Aparicio

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